Joshua Gregory
Joshua Gregory
Jr Character Artist @ 343 Industries
Portland, Oregon, United States of America

Summary

Hi there, I'm Josh. I'm a Jr. Character Artist at 343 Industries that specializes in weapon/hard surface art.

Resume PDF

View

Skills

Hard Surface ModelingLow-poly ModelingUV MappingHigh-poly ModelingWeapon ModelingPBR TexturingTexture BakingQuality Assurance

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Substance Painter
Substance Painter
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Slipspace Engine
Slipspace Engine

Experience

  • Junior Character Aritst at 343 Industries
    Redmond
    May 2019 - Present

  • Hard Surface Artist at Liquid Development
    Portland, Oregon, United States of America
    August 2017 - May 2019

  • Freelance Hard Surface Artist at Freelance Hard Surface Artist
    United States of America
    March 2017 - October 2017

    Creating hard surface and environmental props for a variety of clients.

  • Environment Artist at Chronos VR
    Seattle
    January 2016 - April 2016

    Tasked with creating the environment, props, and their textures for "The Alley" by Chronos VR.